When the fire came, the boy survived—his family did not.
Now grown, Stellan must face a world torn by corruption, where dark sorcery rises and forgotten legacies burn once more. Burdened by exile and haunted by a cursed bloodline everyone thought was extinct, Stellan joins a ragtag band of survivors drawn together by fate, vengeance, and a creeping undead plague.
Knightmare is a dark fantasy novel shaped by trauma, loyalty, and ancient power. It's the first volume in a saga of ruin, redemption, and resistance.
I've been developing the Knightmare world since the early 1980s, long before it ever took the form of a published novel. What started as a custom-built fantasy setting for tabletop roleplaying eventually grew into a full universe, complete with its own lore, characters, monsters, history, and internal logic.
Over the decades, I’ve used this world in countless campaigns and private projects. I never released anything publicly back then, but the core ideas, names, and tone of Knightmare have been part of my creative process since the beginning. This story has been slowly forged over years of gameplay, sketching, writing, and refining, long before publishing was ever on the table.
During development of this book, I did some light research and noticed that the word Knightmare had shown up here and there in other unrelated titles over the years. To be clear, this novel and this world have no connection whatsoever to any previous works, shows, or publications that happen to use the same name.
This is an original work of fiction.
It’s not based on, derived from, or affiliated with any pre-existing material.
The Knightmare universe you’ll discover here is entirely my own creation, built from scratch and decades in the making.